Keeping both animal and guest happiness allows the player to gain monetary awards and steady income. Scenery involves aesthetics that raise guest happiness slightly, such as topiary art, light posts, or benches. Buildings may include bathrooms, restaurants and food stands, shops, or entertainment buildings such as movie theaters. Guest happiness is dependent on animal choice, animal happiness, buildings, and scenery. Choices in terrain, foliage, rocks, shelters, fences, toys and the presence of zookeepers all contribute to the suitability of an exhibit and the happiness of the animal. To keep the guests and animals happy, exhibits should be suitable to the animal for example, a lion is best suited to a savannah environment. Exhibit-building is one of the primary goals of Zoo Tycoon. The goal of Zoo Tycoon is to create a thriving zoo by building exhibits to accommodate animals and keeping the guests happy.
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